Class CameraPosition

java.lang.Object
com.codename1.maps.CameraPosition

public final class CameraPosition extends Object

An immutable description of the map camera: where it looks (getTarget()), how far it is zoomed in (getZoom()), the compass bearing in degrees (getBearing()) and the tilt away from nadir (getTilt()).

Zoom uses the standard slippy-map scale where each whole increment doubles the scale (zoom 0 shows the whole world in a single 256px tile). Fractional zoom is supported by the vector engine; native providers may round it. Bearing and tilt are honored by native providers that support them and ignored by the pure-vector MapView.

  • Constructor Details

    • CameraPosition

      public CameraPosition(LatLng target, double zoom)
      Creates a camera position that looks straight down (no bearing/tilt).
    • CameraPosition

      public CameraPosition(LatLng target, double zoom, double bearing, double tilt)

      Creates a fully specified camera position.

      Parameters
      • target: the geographic point at the center of the viewport

      • zoom: the slippy-map zoom level

      • bearing: the compass bearing in degrees (0 = north up)

      • tilt: the viewing angle away from straight-down, in degrees

  • Method Details

    • getTarget

      public LatLng getTarget()
      The geographic point at the center of the viewport.
    • getZoom

      public double getZoom()
      The slippy-map zoom level.
    • getBearing

      public double getBearing()
      The compass bearing in degrees (0 = north up).
    • getTilt

      public double getTilt()
      The viewing tilt in degrees (0 = straight down).
    • withTarget

      public CameraPosition withTarget(LatLng newTarget)
      Returns a copy of this position with a different target.
    • withZoom

      public CameraPosition withZoom(double newZoom)
      Returns a copy of this position with a different zoom level.
    • toString

      public String toString()
      Returns a string representation of the object. In general, the toString method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method. The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of: getClass().getName() + '@' + Integer.toHexString(hashCode())
      Overrides:
      toString in class Object